Assassination Aftermath [wlkthrAA] B. Side quests [wlkthrISQ] C. Farewell Iolcus [wlkthrIF] 2. Delphi [wlkthrDe1] 3. Mycenae [wlkthrMy] A. Unhappy Greetings [wlkthrUG] B. Arena Fighter [wlkthrAF] c. The Tournament [wlkthrMT] 4. Saria [wlkthrSa] A. The Nisyros [wlkthrNS] B. The Jungle [wlkthrNJ] C. Hep'Naje Hunt [wlkthrHH] 5. Kythra [wlkthrKy] A. Statuesque Welcome [wlkthrSW] B.
Athena's Temple [wlkthrAT] 6. Delphi Return [wlkthrdr] 7. Tartarus [wlkthrTa] 8. Iolcus Return [wlkthrIr] VI. Achievements [ach01] I. Missing 4 secret achievements. Version 0. Missing 2 secret achievements. Info on all achievements. Tartaurs Version 1. My email is stormbringersblood hotmail. Please, no random friend requests. Controls [cont1] The controls for this game are actually very simple and easy to pick up.
Left Bumper: Weapon select left. He is a strong fighter, a charismatic leader and devoted husband. Jason wields his family shield as well as a sword, spear and mace. Hercules — The first of the Argonauts, Hercules is a titanic figure. He is massive, the tallest of the human characters and one of the physically largest characters in the game. Just look at his hands. He is a wrestler, and will often break enemy backs.
Pan — Pan is a talking Satyr. In my opinion, his character design is the coolest in the game. He is a magic user, very fast and brilliant.
Some of the great dialogue in the game comes from Pan. Atalanta — The other main long range fighter in your group, she is an archer. I often took her with me as she has a knack for shooting around shields and helps to knock enemies off balance. Achilles — Based off the famous soldier from the battle of Troy, Achilles here is a vane, glory seeking gladiator.
Also I found him kind of worthless in combat. Argos — The ancient ship builder himself, designer, builder and pilot of the Argo. Daedelus — The same Daedelus whose son Icarus flew too high and fell to his death when the pair escaped Crete using wings Daedelus built. He is a technical genius and creates a few pieces of armor and weapons for Jason. He joins Jason after Jason proves himself in the Arena. Medusa - Joins Jason after Athena's trials.
Either she or Perseus will join you. Oracle — The Oracle at Delphi, who guides Jason on his journey. Pelias - Jason's Uncle who acts as regeant during Jason's travels. Game Basics [gambas] Combat: Combat in this game is simple and fun. Jason uses three different weapons, available at any time, plus a shield. The Argonauts that accompany him fight intelligently as well. All the weapons use the same basic attack inputs, the X and Y buttons.
This is decently effective and leads to an achievement. Rather, character progression is controlled through unlocking what are best called Feats. This shows the various constellations that represent the various events in the game. Under each constellation there is a series of blanks, which can be viewed to see your progress in whatever is required to unlock that Feat or a hint at what is needed plot wise. Here you will find four gods. When you select any of the four, a menu will pop up, listing the 25 powers that god has to offer on the right, while the top left will have a scroll menu of your Feats and the bottom left features a circle with boxes on its let side.
Each feat you dedicate to the God adds a certain amount of points it varies , when you fill the circle, you get a skill point. Get 25 skill points and you max out the favor of that god, get an achievement and can unlock all 25 powers of that god.
The Island is the smallest of the maps in the game. It is home to a handful of quests and linked to the constellation, Cepheus. You will complete Cepheus before leaving Iolcus. Hercules is with you. No need to worry about missing one, you get them all by the end of the battle. Go straight into the doorway and you will trigger your first fight, with the accompanying tutorial.
X for light attack, Y for heavy. There should be four Ionian Mercenaries. They are easy. When Jason says to head for the Training room, go straight in for a neat scene and the choice between sword and spear.
I choose sword because its quicker. Dispatch the three Ionians and head out the open door, turn to the left and approach the railing to be given the option to jump it. Hercules stays behind, leaving you to fight three Ionians. Remember to guard and use the shield charge move LT and A. When you enter the next room, the one with the nice red carpets, you will be challenged by four more Ionians. Again, block if you need to.
You also learn to dodge, B button. Once they are done, head for the door they were blocking, then turn left at the opening door. Go up the stairs to get your mace. The Ionians are the sword wielding variety, as opposed to the spear and shield from before.
They are quick, but your mace will smash through them easily. Once they are dead, head through the door and down the stairs. Congratulations, you have a spear again, or sword if you chose spear. Once out the door, head towards Idas in the water to join the fight.
I believe there are ten total Ionians here, mixed variety. Once the conversation triggers, follow the men to the door, head outside.
Fight the sword wielders to the door. Once you get to the doorway the Ionians are coming from a scene with Hercules triggers. Choose your option. And you are treated to a rendered scene. You have taken back your palace from the invaders. Once you regain control, head out the door behind you. You are now able to roam the island and complete most of the side quests. And it is worth the time to complete them, I promise. Walk towards Hercules for a conversation. Note that you can talk to almost every NPC you see on this island, so feel free to talk to everyone.
The Noblewomen near the pillars offer you a chance to try out the conversation system. Each answer is associated with a God. The answer you choose gives you a small amount of favor with that God. I recommend choosing based on which weapon s you tend to favor.
Refer to your map if you get lost, as crude as it is, it can help. I will attempt to make my directions as concise as possible. The Mace trainer, Platon, is on your right as you enter and gives you information pertaining to Ares.
Myron, the spear trainer, is near the door to the balcony. Evarias, the head sword trainer, gives you the option to train the recruits. Doing so gets you another Feat, Instructive. Once finished, exit the training room and go out the door immediately to your right. You should recognize it as the area you jumped to from the training room balcony.
Head straight across the balcony area and speak with the soldier there for the third side quest. From the guard, head left and through the doors to the room with the red carpets. Head towards the wide open door, but turn left to go up the stairs you should remember from the attack. Once upstairs, take a left and go along the previously blocked path to the open door and the balcony beyond. This should be your first encounter with the memory of Alceme. Head back down to the room with the water where you first met Idas when the scene is over, another sign you are in the correct place: Jason recalls his first meeting with Alceme.
Also up here is Antiphon, who teaches you of Hermes. No one in this room has anything to say, so head out the doors opposite where the room with the red carpet and wall hangings. Be sure to stop next to the fountain and speak to the girl, Elpis for another Side Quest, then turn and exit through the door the guard has opened for you. Turn right, going past the door to the end of the railing for another Alceme memory. When you get to the middle you will be addressed by Idas, and given another series of conversation options, and two side quests.
Once done with Idas, head towards the closed doors to the left. When you exit the throne room, walk straight ahead towards the statue you see. This called a Herm. There are Herms on each of the islands you will visit, and Feats for finding and reading each of them. This is the first of the Herms on Iolcus. Once used, the Herm will glow. Go down the steps behind you. When you pass the two guards, hang a left towards the hut.
This belongs to a fortune teller named Pandora who has an entertaining series of questions. Behind her hut is a Herm. And the gate in front of it holds another Alceme memory. Should you choose to have Pandora read your fortune, it is somewhat hinting of how crazy you can make Jason seem. Once finished, head into the cave. He will prevent you from doing anything else in the area, so go deal with him. I recommend equipping the mace when you get it. You also get the feat Duelist and another Quest.
With the loudmouth gone, you are free to talk to the people here. Go back to the cave exit, then face the houses. Your choice on what to tell them, either way you get another Feat. Ignore the gate to their right for now, instead go to the Herm near the tree. On your way back to where you fought Xeno, make sure to stop by that house next to the cave entrance. It belongs to Idas. Talk to Idas, suggest whichever crop you like, and Idas gives you his sword.
Again, choose it over the basic one. Back where you fought Xeno, activate the Herm then head towards the doors to the left. The path branches: take the one to the left, activating the Herm as you pass. Inside you will meet the Witch. This is your first encounter with the Corrupted. They are only somewhat stronger than normal enemies. The mace works wonders on them though.
Be sure to go towards the altar in the back to grab the armor there, the War Armor. Like the other things found, it is worth wearing. Exit the cave and take the other path. That is Agathe. Your choice on the message, you get the feat Honored Thano for completing the quest. Continue along the cliffs for another Herm.
Continue along and pass the hut for another Alceme memory, to get the feat Reflective. You have found all the memories. Turn to your left and speak with the farmer to finish the Honor Timeaus quest.
When you get it, be sure to equip the Oathsworn Lance. You also get the Benevolent Monarch and Honored Timeaus feats. Head to the dock leading to the Argo now, be sure to ask Nestus about Athena. If you asked everyone who mentioned a God about the god, you should get the feat for it. He leaves you at the shrine, which you can use to advance your character as you see fit. On your way out, speak to Medea.
Her door is the second on the right from the shrine. Also, be sure to speak to everyone aboard whenever you are on the ship. When you are ready, head back to shore via the shore boat where you first got on the ship.
You have things to wrap up before you are ready to set sail. Make your way back to the throne room. Deal with it as you see fit. Once at your throne room, before speaking to Pelias, sit upon your throne to listen to the petitions this can be done when you first come through, I simply forgot about it. When this is complete, speak to Pelias. Make your way back to Alceme in the shrine, be sure to activate the herm next to it.
After the gods talk to you, you will get the Favored Hero and Completed Cepheus feats, as well as the achievement Cepheus, Exalted King. I highly recommend doing so though. Go through. Follow the path and be sure to check the Herm on your way past it, it should be your last on Iolcus and get you the Historioan of Iolcus and Completed Ara feats, as well as the Ara, Conduit of the Gods Achievement.
Continue past the Herm, and go up to the large boulder. Hercules will move it. Inside you will be challenged by the minions of Ares in a series of combat tests. There is only one path to be followed, so go along it. You will first encounter three Ares Swordsmen. Same as the Ionians except colorful. Once they are dead, follow the path, to be attacked by three shield and mace users with a shield and spear in the distance.
Dispatch as you see fit. Follow the path to find three lava pools which spawn three shield and mace users. Follow the path for more swordsmen and a tutorial on God powers. You activate them by holding a direction on the D-Pad, after you have assigned a power. Not too far away you should see a statue, head towards it. That big creature is a Minotaur. This is your first encounter with one. They are stronger than the foot soldiers, and have a charge move that does a bit of damage and knocks you down.
Remember to block and use dodge. Also the sword is particularly helpful as it is quicker, and striking them from behind does extra damage.
Once they are dead, go towards the statue to receive Ares' boon. You will receive the Feat Adventurous. At this point you should have the Cepheus and Ara constellations completed. Depending on what dialogue choices and combat style you use, you may also have the Parthenos, Zephyrus, Helios and Deimos constellations open for viewing, as well as Leo, Corvus, Argo Navis, and Aquarius.
You are now ready to leave Iolcus. Be warned, if you have skipped anything, you cannot come back and do it later. When you are ready go back to the Argo. Make your way to the 'Brain' and talk to Argo to depart and get the Argonaut feat. Make your way back topside, being sure to stop and speak with Medea. Take a moment to speak with Argo as well, then head outside to find Hercules.
Then take the shore boat. Hercules comes with you. Follow the shoreline which curves to the right and you will head deeper into Delphi. The first Herm on Delphi is straight ahead of you. Continue along the path to the right of the Herm to meet a talking Satyr. Once Herc runs off follow the path he took. Once inside the cave, you will meet Platon.
Choose your dialogue as you see fit. Again, choose your dialogue. Progress past Herc and you will encounter Alceme. Dialogue choice. Go past her and you will see a Herm. Activate it then continue to the left. After reuniting with Herc you get the Determined feat. Follow the path to the right and you will encounter the Satyr, Pan. Head through the mist to find the Oracle. After the conversation you get the Seeker of Truth and Recruited Pan feats. Before heading back to the Argo, go to the right of the Oracle and follow the path to a Herm.
There is one more Herm to be found on Delphi but it cannot be accessed until later. For now, return to the Argo with your new Argonaut in tow. Once again, you begin in Jason's chamber. Make your way topside, again speaking with Medea. Before speaking to Argo, find and speak to Herc and Pan. They should be engaged in a discussion.
Stand by to listen. Once they are finished talking, speak to each twice, then go to Argo. Argo asks you where you wish to go. Before leaving, note that you have unlocked the Pygmalion constellation and can view the feats therein. I choose Mycenae. Feel free to use the Shrine to level, then head topside. Speak to Medea, Argo, listen and speak to Herc and Pan before taking the shoreboat. When you go ashore Pan and Herc will accompany you.
As the characters hae warned, don't expect a warm welcome. You really won't be able to do much except head for the palace. Do take a moment to check your map and note that this place is rather large. Follow the path you are herded along and you will find Sinon, Agathe's son. After the conversation, keep following the path, the dock works will make sure you keep going straight.
Once you see the statue of Ares, head towards it for a scene with a trio of Ionians. Have I mentioned that Jason is insane?
Once the scene ends, head up the ramp and take a left. Go past the fountain then turn left. Talk to the boy, Bolo, next to fish stand. Then go beyond him to speak to Khufu. Small conversations, but they are good reference points for future quests. Head away from them and you will see three gamblers in front of a statue of Hermes. Go past the long fountain, turn left and head towards the guards.
A short scene will trigger. Following it, head towards the guard ahead of you and turn left. No one will speak to you here, so keep going. You'll find a Herm, the first on Mycenae. Continue to the right after activating the Herm. Keep following the cobblestones. When you get to the square, talk to the woman in blue next to the trees, Zosime.
After keep following the cobblestone pathway to a pair of gates. Once the second gate is open, continue along the cobblestones, stopping to examine the statue s if you wish to. When you get to the second statue, continue straight beyond it and talk to the man standing alone in the middle of the pillars. Go straight to where Hercules speaks of the Arena. Straight ahead is the second Herm. Head back to the statue, only this time pass by on the left of it, going down the path next to the door that curves takes a left turn, there will be two women and two children standing next to a brazier.
Keep following the cobblestones until you see the group of guards. Next to the pillar on the left is the third Herm. Go back to the statue of Lycomedes and turn right to see a closed door. Head towards it. Inside the Agora, there's a man speaking in what looks basically like a chapel. Behind him is the fourth Herm.
Go through the gate next to the Herm and follow the cobblestone path. It wll lead you straight to the fifth and final Herm, which gets you the Historian of Mycenae feat. Turn down the brown and gold path and follow it to Lycomedes. You be taken to the Arena and given a neat suit of armor. Go straight across and speak to the lyre player in the cell there. This is Pytheas, Zosime's husband.
After the conversation, head to the right and speak to the prisoner in the cell next to Jason's, Thankallos. Hang a left before the stairs and speak to Asclepius, the arena doctor for a bit more information. Head up the stairs and you will see a forge. The man there is Daedalus, and he is the Minoan. Speak with him.
Go back to Pytheas, your choice on strategies. I told him to stay back as he has a quest associated with him later. Go back to Daedalus and tell him you are ready. Fight 1: Ionians Jason is given a mace for this fight. There will be quite a few Ionians coming at you. You are given a short conversation with Pytheas before the fight, you can change the plan and comfort him. Remember to guard and you'll be fine.
This fight is pretty easy. You get the Warrior 1 feat for surviving. You will probably also get the Manslayer VII feat. And depending on your weapon choice, maybe the Smashing Success achievement. Fight 2: Macedonian Melee, Thankallos is present. Jason gets a sword for this battle.
This is a bit chaotic. The other fighters will kill each other off with Thankallos getting a few. If you are trying to fill Aquarius, kill as many as possible.
Guarding is key in this fight due to the amount of enemies, but you should get through it no trouble. This is a good fight to work on the Severance Package achievement, and Gratuitious Carnage. Fight 3: Achilles Jason gets a brand new, awesome spear from Daedalus for this fight. Achilles is good This fight can be difficult. The best way to beat him is to guard, wait for him to finish his attack and hit him once with a quick X attack.
He has two attacks that are good for killing him. One is a three hit combo which lets you get a single hit, the other is a flaming sword flourish that you can hit him twice after.
The fight is time consuming, but if you guard you should get through it with little difficulty. There are basically three stages to the fight: when he first comes out, when his spear begins to glow, and when its on fire. When the spear is on fire, you are near the end of the fight. You get the Warrior 3 feat for surviving. Now that you have finished the Arena fights, you are free to leave the Arena.
On your way out, Daedalus will speak to you. You can finally ask about the wings if you are interested. You will get the chance to choose your armor and spear. I choose to stay in the War Armor, as the Gladiator armor isn't the best it can be, yet.
And I choose to keep the Oathsworn Lance because it gives Jason a defense increase. Once finished, you will be treated to a conversation with Lycomedes. Afterwards you are free to explore the city and people will talk to you. The quests here will unlock feats under the constellation Lupus. If you have been following this guide, you should already have the Steadfast and Historian feats. Lets start with the quests. Go back to the main courtyard, where you can reach Ares' Watch, the Agora and the Arena from.
Then head towards Ares' Watch, but stop in the smaller courtyard with the statue before the Watch. Here there is a man named Damon. Speak to him. He wants you to find proof that Daedalus is on Mycenae. Go past Damon to the Watch and fine Ekekios, he is the bald one. After the conversation, head back to the arena to speak to Daedalus. Tell him about Damon. Take a feather from the wings. Go back to Damon. Tell Damon that Daedalus fled and you will getthe Faithful Friend feat.
Next head back to the Marketplace, through the two gates you passed prior to the arena. On your way back you will pass Pytheas and Zosime.
Speak with them. Then speak to the man opposite them, Lysias. After, head into the marketplace. There is however, an old woman who will, she is straight ahead when you turn right into the market. Her name is Hyppia. Speak with her. She tells you to find her son Origen.
There still aren't a lot of people who will speak to you. Keep going back to where you saw the Blacktongue. Go towards the gate then turn right to find a pair of bickering merchants. Go back to Lysias and he will request your assistance. Help him. Once done you will recieve the Negotiator feat. Head back to the gate where you met the merchants and continue through. Remember the gamblers by Hermes? Go there and you will find Origen. He will engage you in a gambling game. He will tell you who the Stork is after the game.
Whatever Origen picks next, the total will be between 2 and 5. Add the appropriate number to bring the total to 6. Now whatever Origen chooses, the total will be between 7 and Add the appropriate number to bring the total to You will get a feat under the Hermes constellation, Zephyrus I belive. But first, go back to Bolo.
Talk to him and he will startsinging. Its annoying If you don't stop him, you'll get the Heroic Patience feat and Achievement. Before going to the Stork, head back towards the dock Keep going back towards the Dock to run into Sinon. Listen to him whine, then send him home and you get the Counsler feat. Only one feat left to complete Lupus. Go to the docks and speak to the cargomaster, he's the on standing next tot he warehouse. Once finished, head to the Stork. After speaking to him you get the Investigator feat.
Now head back to the Arena. Instead of heading below, go to the right to the stands. Here you will find Patroclus. After talking with him, head back underground to find Achilles. Remember his room is next to Jason's cell. Speak with Achilles. After the conversation, head out of the Arena to be met by one of the Stork's spies. I believe no matter what you choose, Jason will tell him to go to Pytheas and Zosime. Before going to talk with them, head to Ares' Watch.
After the fight with the three Blacktongues, which is extremely easy you are taken back to the pillars near the Arena. You get the Investigator feat for having completed the Blacktongue hunt. Before heading towards the Arena, go back towards the market to visit with Pytheas, Zosime and Bolo to get the Compassionate feat. Then return to the Arena, heading to the stands to speak to Patrolcus.
If you've been following this guide Daedalus should ask to join you aboard the Argo He may otherwise, but I have not tried it without completing the 'Proof' quest for Damon.
When you are ready to start, tell Daedalus. You should get the Enlisted Daedalus feat right before you start fighting. You get to use all your normal weapons this time around. Fight 1: Satyrs This is your first encounter with Satyrs if you haven't done Saria yet. They are faster then footsoldiers, though only slightly more powerful.
The Minotaur with them is the only real concern. Just stick with your favored weapon and remember to guard. They come in waves just like the previous Arena fights. You should have no trouble surviving. Again, if you've been following this guide, you'll probably get the Beastslayer I feat. You also get the Gladiator I feat. Before telling Daedalus you are ready, go speak to Asclepius. When ready, tell Daedalus so. Before going in you can change your sword, do it.
The extra damage will help. Fight 2: Minotaurs You start the fight against three Minotaurs. Guarding is extremely important in this fight. You may want to use your sword as its speed will help greatly.
Be sure to guard and dodge. There are only the three to this fight. Just to make it a bit more challenging, the toxin prevents you from having full health during the combat. Guard and you should be fine. Surviving this gets you the Gladiator II feat. Speak to Daedalus when you are ready to start the final bout. Fight 3: Docon Ready to finish the Tournament? A nice one on one Well, it should be but who can blame Achilles for wanting a piece. Achilles fights alongside you, rather then against.
And you get a nice mace from Lycomedes, and the Weilded Deimos feat. The fight ends up being you and Achilles versus Docon and five Corrupted. He will keep summoning them, so really you could just farm them for as many of the Corrupted kill based feats as you feel like.
Use Deimos, as it is very powerful. Remember to guard. When you do kill Docon, you will get the Ravenfoe feat. Once you finish off the remaining Corrupted, the fight ends. The feats you get here will vary depending on how long you fought, but you should at least get Gladiator III, Completed Auriga with accompanying achievement , Champion of Mycenae, Recruited Achilles and achievement and Enlisted Lycomedes as well as the feat for killing 5 Corrupted.
That's alot of feats for simply winning a fight. Oh, and congratulations on completing Mycenae. Make you're way around the Argo and speak to everyone, including your new companions: King Lycomedes and Achilles. When you speak to Daedalus you are given a chance to upgrade the Gladiator armor.
You can increase its power and defense boost or make it give you a health boost with each kill. I chose the power and defense since you regen full health after each fight, but choose what you like most. When you are ready, speak to Argo and select your next destination: either Kythra or Saria. I chose Saria. Use the shrine to power up, speak to the crew once more, then go ashore.
Locate Lukas the Aleph of the Nisyros tribe of centaurs. Hermes will appear to Jason, tell him to G. Begin first with Pelagea, near the shrine's exit -- that's Atalanta's birth mother. Head to the gold dot on the cliffs and give last rites. Pelagea will tell Atalanta that her father's spirit wanders near the cave where the family hid from the manticores where one of the sacred herms was located. Go to the cave south of the village and talk to Lysander, Atalanta's birth father and ex-Black Tongue.
He will show where his corpse is on Jason's magical GPS device. Head there and give last rites. The ghosts of the parents will now reveal that the Misyros Beastmaster Nessus is the one behind taming the manticore queen. For having connected Atalanta with her dead parents, and for being such a stand-up guy who wouldn't cheat on his half-dead wife with a strange hot chick he just met over a cup of mead at the local tavern, Atalanta will give Jason her father's spear.
Head to Atalanta's house and take Redemption from the back wall. After some dialogue, Lykas will encourage Atalanta to seek proof. The only way to do that is to go to that odd circular room shown on your map. That's the manticore's lair. The entrance can be destroyed using the mace. Once there, consider saving the game. Once the manticore is dead, the island winds down. Be sure to have done all the side-quests before killing this boss, or you may not be able to do some side-quests.
The manticore turns invisible unlike a Displacer Beast and wanders around the arena, pelting Jason and party with its barbed stinger and occasionally charging through the whole party.
The sword here helps. You cannot impart enough knockback to topple a 3 ton manticore, but you can definitely bleed it to death. Rack up the damage with the sword, roll from the beat's charges and attacks, and consider Healing Beacon if you are low on life. Nessus charges the party and Jason more than the manticore, but you do the same sword dance and cut to rack up the damage.
Once Nessus tires of the charge and play, he will retreat and launch a new attack. Nessus sends out ghostly forms of himself. Once Jason gets close to Nessus, the manticore will be revived as an undead specter. This all sounds formidable, except Jason should have enough aspect points and deeds to get Healing Beacon. Jason recharges his God Power meter by getting hit and racking the damage on Nessus with the sword. Once you figure out that pattern, Nessus is a dead centaur.
Cack the loser, quickly make the dialogue timed selections and move on. At the end of the battle, Lykas will give Jason the Nisyros' Tribal Armor and Hermes will give the Wind Shear sword before sending Jason and party to the next part of the quest.
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